Understanding Publisher Expectations for Your Game Pitch

When presenting your game to publishers, the primary objective of your pitch is to effectively communicate your game and convince stakeholders of its grand vision. Understanding the types of game pitch decks and the key components that publishers expect can significantly enhance your chances of securing their interest and support. Types of Game Pitch Decks: Presenting pitch deck: This type of pitch is used for direct presentations to individuals or groups and should be concise and straightforward....

<span title='2023-06-25 23:07:47 +0000 UTC'>25 June 2023</span>&nbsp;·&nbsp;3 min&nbsp;·&nbsp;453 words&nbsp;·&nbsp;Ahmad Adillaumam

Gameseed Roadshow Key Points

Adam Ardisasmita The gaming industry’s revenue and export numbers are much larger than other entertainment/content industries (music, movies, etc.). Mobile games account for 45% in 2021 and 53% in 2022 of the global gaming market. Indonesians spend 25 trillion rupiah a year on games, mostly to get items that increase social strata in games. Challenges of the gaming industry in Indonesia: the comparison between the spending of Indonesian gamers on games and the income of Indonesian game developers is still very far (1000:1)....

<span title='2023-05-28 03:23:27 +0000 UTC'>28 May 2023</span>&nbsp;·&nbsp;23 min&nbsp;·&nbsp;4886 words&nbsp;·&nbsp;Ahmad Adillaumam

How to Run Your First Playtest

To run your first playtest, it’s important to have a clear understanding of your target audience and the type of game you’re creating. This will help you to choose the right group of playtesters and create a test scenario that closely simulates the final product. Before the playtest, prepare a list of questions that you want to ask your playtesters, and set up a system for collecting feedback. This can be done through a survey or through verbal feedback during the playtest....

<span title='2023-01-17 21:54:08 +0000 UTC'>17 January 2023</span>&nbsp;·&nbsp;4 min&nbsp;·&nbsp;689 words&nbsp;·&nbsp;Ahmad Adillaumam

Top 10 Game Designer Mistakes

As a game designer, it’s important to be aware of common pitfalls and mistakes that can hinder the success of your projects. By avoiding these mistakes, you can increase your chances of creating successful and enjoyable games that players will love. Here are the top 10 mistakes game designers should avoid: Huge Project without Portfolio Starting with a large, ambitious project without a portfolio of smaller, completed games can be risky....

<span title='2022-12-27 19:11:18 +0700 +0700'>27 December 2022</span>&nbsp;·&nbsp;4 min&nbsp;·&nbsp;758 words&nbsp;·&nbsp;Ahmad Adillaumam

The Purpose of Games

Games serve many different purposes and can be enjoyed for a variety of reasons. Some people play games as a form of entertainment, to pass the time, or to socialize with friends and family. Others play games to challenge themselves or to improve their skills in a particular area. Still others play games as a way to relax and destress after a long day. Purposes for games in different contexts:...

<span title='2022-12-24 05:49:40 +0700 +0700'>24 December 2022</span>&nbsp;·&nbsp;3 min&nbsp;·&nbsp;488 words&nbsp;·&nbsp;Ahmad Adillaumam